Admin Admin
Messages : 15 Date d'inscription : 16/03/2015
| Sujet: Datamining Mar 22 Déc - 7:13 | |
| Ce datamining contient des informations sur la prochaine map PVP.
tout les informations sont en anglais.
A look at the work in progress Yavin PvP map.With the data from 4.0 we can see a lot of work being done on a Yavin pvp map. The area itself doesn't appear to be included so we can't show you the map itself.Summary Is most likely 8v8. Probably won't be released in 4.0, but a lot of work has been done on it so possibly 4.1 but don't hold your breath. Has a VIP, the VIP gets special abilities on a temporary quickbar. Has a game mode chooser that allows someone to choose Bounty or VIP mode. Possibly a CTF mode to but this might just be VIP mode. Has 5 objectives to capture Capturing control points is a six second cast. Picking up Artifacts is a six second channel. Makes you the VIP? Both teams have their own artifact pick up points. Capture point ownership is lost when the VIP uses the extraction point. Capture points can be unlocked, but unsure as to how. Not much on Bounty mode. 1 point for accomplishing the bounty.VIP
The goal of the VIP is to get to an extraction point when your team controls at least two capture points You can volunteer to be the VIP at random. VIP moves at a reduced speed, has more health, cannot be stunned or knocked back and take reduced healing. When defeated the VIP kneels down for 15 seconds and can not do anything, closest player gets the artifact they are carrying. Probably becomes the new VIP too? Using the extraction point is an eight second cast. VIP ABILITIESThese abilities are available to the VIP, regardless of class. All damage is god damage, so can not be mitigated (like Huttball fire traps)
VIP - Barrier Channeled:8s
Cooldown:90s
Projects a Barrier around you, granting immunity to all control, damage, and negative effects while channeled. This ability does not respect the global cooldown and can be used while controlled. While you are protected by Barrier charges will build up and grant Enduring Bastion, a shield that absorbs an amount of damage based off the charges that are present when Force Barrier ended. Enduring Bastion also grants immunity to interrupts.
VIP - Heat Laser Channeled:3s
Cooldown:20s
Channels a cone of heat that deals 8% of target's health as damage within a 35-meter cone in front of you over 3 seconds.
VIP - Advanced Targeting Field Instant
Cooldown:35s Range:15m
Emits an Advanced Targeting Field that increases the damage of up to 7 allies within 10 meters for 15 seconds.
VIP - Nuke 'em from Orbit Instant
Cooldown:40s Range:35m
It's the only way to be sure. Calls in support from orbiting warships, dealing 8% of the target's health as damage over 12 seconds to up to 8 enemies within 10 meters of the targeted area.
VIP - Big Blast Instant
Cooldown:5s Range:15m
Deals 10% of target's max health as damage. Uses a really neato scatter gun. BA BLAM!
VIP - Encourage Instant
Cooldown:15s
The VIP barks orders and encourages a teammate by giving them a movement speed increase
VIP - Energy Cloak Instant
Cooldown:60s
Increases damage reduction by 75% for 20 seconds.
VIP - Exploding Pocket Sand Instant
Cooldown:45s Range:4m
Stuns the target for 5 seconds and grants you a large movement speed increase for 2 seconds.
VIP - Massive Explosion Instant
Cooldown:25s
Blasts 8 nearby enemies for <<1>> damage and knocks them away. Targets hit by this have their movement slowed by 50% for 5 seconds.
This looks like it could be 35% of the targets health?
VIP - Rapid Bracer Missle Instant
Range:35m
Fires a missile quickly, causing 7.5% of the target's max health in damage.
| |
|